dimanche 8 août 2010

Solar Core announcement

Wait what ? What's that ?

It's the core of Solar Magic Advance.
Core ? Why core ?

Consider Solar Core like an editor engine.
(It also means you can make your own editor with it)

mercredi 23 juin 2010

Power-Up Card Document

Back, and did a page about the format of SMA4's Power-Up Cards :

Yeah, Solar Magic Advance will make a comeback, i still one day left before school ends (Friday).

vendredi 14 mai 2010

Still need help !

I still need help here. I just can't continue Solar Magic Advance.

Anyway, i wanted to let you know that i am still here, and waiting for help.

vendredi 16 avril 2010

Solar Magic Advance 0.33 Beta 3 !!

Solar Magic Advance 0.33 beta 3 by LuigiBlood

This zip must contains :
- Solar Magic Advance.exe
- Solar Magic Advance.txt (...)
- tools\sma4savfix.exe (purplebridge001)
- tools\sma4comp.exe (purplebridge001)
- tools\sma4savtool.exe (purplebridge001)
- tools\nedcenc.exe (CaitSith2)
- tools\raw2bmp.exe (CaitSith2)
- tools\nedclib.dll (CaitSith2)

Changelog :
0.33 beta 3 :
- Save Edition bug has been fixed, you can now edit the save !
- Some Bank 1 Sprite Names added.

Download it here :

lundi 12 avril 2010

Help me...

...I'm asking for help.

I need someone who could do the discoveries on e-Level Format.
It would help me VERY MUCH.
(Of course, i will be still doing the programming of Solar Magic Advance.)

I can't abandon Solar Magic Advance because it's something that i want to finish. But if anyone helps me very VERY MUCH, my work would be faster to do, and i can make the ROM Editor faster.

dimanche 11 avril 2010

Solar Magic Advance 0.4 SVN r8

Right now, on Google Code, there's the source code of 0.4 revsion 8, which supports :
- Power-Up Cards (Item, 1up and Switch)
- Demo Cards (SAV to Card)
- AND US and JP cards ! (Thanks to the source of CaitSith2's SMA4Tool)

And somehow...
I have some name ideas for some other Level Editors :
- Solar Magic Dream
- Solar Magic World
- Solar Magic Island

I'm sure you can guess which games they are for.

Solar Magic Advance will have a ROM Editor.

The Poll has ended so...
Solar Magic Advance will have a ROM Editor, but not now.
I finish the e-Level Editor first.
The Object Data and Sprite Data are the same in both Level types, so once i finished it, doing a ROM Editor is much easier.

samedi 10 avril 2010

About Solar Magic Advance 0.4.

I don't know, but i think i should do something else than e-Cards.
Should i make Solar Magic Advance a SMA4 ROM Editor after doing e-Cards ?
The Poll is there for that.

vendredi 9 avril 2010

Some updates

First of all :
It's holidays. I have now some time to continue Solar Magic Advance 0.33 and 0.4.

Second thing :
My Google Code has been updated with a revision 5 of Solar Magic Advance 0.4's Source Code !

Third thing :
If you always wanted to hack Super Mario Advance 2 :

jeudi 1 avril 2010

Google Code page added !

Yeah. The Google Code Page for Solar Magic Advance 0.4 has been added to the Blog Links.

mardi 30 mars 2010

Solar Magic Advance 0.33 Beta 2

Solar Magic Advance 0.33 Beta 2 by LuigiBlood

This zip must contains :
- Solar Magic Advance.exe
- Solar Magic Advance.txt (...)
- tools\sma4savfix.exe (purplebridge001)
- tools\sma4comp.exe (purplebridge001)
- tools\sma4savtool.exe (purplebridge001)
- tools\nedcenc.exe (CaitSith2)
- tools\raw2bmp.exe (CaitSith2)
- tools\nedclib.dll (CaitSith2)

Changelog :
0.33 beta 2 :
- Almost all Bank 0 Sprite Names added !

Download :

mardi 23 mars 2010

Solar Magic Advance 0.4 will use Python !




Yeah, seriously. I did a little test with Python, and it works very good !
It can create 1ups Cards without any problems.

Why this change ? Because Python is actually easier to use than VB.NET. (Well, that's what i think)

However, i will still be working on SMA 0.33, it needs a Final Release before 0.34.
(Upaluppa, the sprite list, i really need it !)

samedi 6 mars 2010

"Magic Project"

Those who were been following me on Twitter might have seen :
"Magic Project" is on the works (very slow though)... (It's not Solar Magic Advance at all)

Actually, it's another project that is not related to Solar Magic Advance at all, but don't worry :
I'm still working on Solar Magic Advance. I won't let this project being down.

"Magic Project" is a codename, for a top secret project :
It's about SNES, and it's also about "S-MSU1", the homebrew chip to have 4GB of data and CD quality Audio. It's also about ROM Hacking.

vendredi 19 février 2010

Always remember that :

You can help me in some ways.

You can use Solar Magic Advance and make me know about some bugs.
You can make Sprite List or/and a Object List for eLevels.
You can make me know about some things i don't know about in eLevel Format.

IRC channel

Link to official e-Reader/Solar Magic Advance channel :

jeudi 18 février 2010

Solar Magic Advance 0.33 Beta

Solar Magic Advance 0.33 Beta by LuigiBlood

This zip must contains :
- Solar Magic Advance.exe
- Solar Magic Advance.txt (...)
- tools\sma4savfix.exe (purplebridge001)
- tools\sma4comp.exe (purplebridge001)
- tools\sma4savtool.exe (purplebridge001)
- tools\nedcenc.exe (CaitSith2)
- tools\raw2bmp.exe (CaitSith2)
- tools\nedclib.dll (CaitSith2)

Changelog :
0.33 beta :
- Fixed Level Icon detection.
- Can now make Level Cards as BIN format.
- Can compress eLevels.
- Can uncompress eLevels.
- Sprites have names (not completed yet) (Upaluppa, i'm still waiting...)
- Level Card SAV Console added (Can manage the e-Levels from the save)
- e-Cards Format Converter fixed.

Download :

mercredi 17 février 2010

Japanese cards !

I can finally work on Japanese SMA4's Cards.

Video :

mercredi 20 janvier 2010

New feature on 0.33.

I did talk about it on Twitter :
I made a Level Card SAV Console on Solar Magic Advance :
















It's basically a Command Line Console made for sma4savtool. It could help those who doesn't know how to use DOS. You just need to type the parameters on the Text Box. Simple ! There will be some other versions of it, like a Easy to use GUI for it.

Twitter

I'm on Twitter now !
http://twitter.com/LuigiBlood

But don't expect me to be on Facebook.

dimanche 10 janvier 2010

Solar Magic Advance is still alive !

Even though it's going slowly, which the main reason is i'm waiting for a Completed Sprite List from Upaluppa, i just added a new feature that everyone would like.

Here's the changelog for now :
- Fixed Level Icon detection.
- Can now make Level Cards as BIN format.
- Can compress eLevels.
- Sprites have names (not completed yet)